2016
Project Unleashed
Gameplay Programmer & 3D Artist
Collaborative 2.5D action platformer developed as a university capstone project, inspired by retro-futuristic action titles and built with a stylized neon visual direction.
Screenshots
Technical Contributions
- Developed gameplay systems and UI interactions in Unity using C#.
- Created, rigged and animated 3D assets using Autodesk Maya.
- Created 2D textures for 3D models and UI elements using Adobe Photoshop.
- Collaborated within a multidisciplinary development team during academic production cycles.
Technologies
- Unity
- C#
- Autodesk Maya
- Adobe Photoshop
- Unity Animator